Smurfs: The Lost Village
- 1hr 30m
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Atom User Reviews
Me, My Kid and Wife loved the movie, exciting and entertaining
I liked that they did something different for the first time in Smurf history. It's nice for a change to see new characters on screen and so empowered. It gives females something to relate to an girls as well.
Smurfs: The Lost Village is a mediocre effort that nonetheless succeeds in its main goal of keeping its blue characters alive for future merchandising purposes.
Lots of little lessons are interspersed throughout Smurfs: The Lost Village, but the film itself is an example that even the big, powerful, well-paid grown-ups who run movie studios can learn a thing or two.
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Did You Know?
- This movie is a fully CGI reboot of the Smurfs franchise, rather than a live-action sequel, with a different cast, except for Frank Welker (Azrael). It was made in favor of a third live-action film after the supposed failure of The Smurfs 2 (2013) (it earned over three hundred forty-eight million dollars worldwide) and the death of Jonathan Winters (Papa Smurf's voice actor from the live-action films).
- As the Smurfs escape from Monty into the log that serves as the entrance to the village, the log goes up as they cross to the other side, then comes back down to hit Monty on the head. In the next shot, however, the log is just coming down on the other side, meaning that the log should still be up on Monty's side.
- Brainy Smurf: We don't know how long we could be down here, so whatever you do, don't eat all your rations.
- Clumsy Smurf: I just ate all my rations!
- Hefty Smurf: What... Why would you do that?
- Clumsy Smurf: I'm stress eating!